I just realized that my current design idea may be in violation of or not completely fulfill the rules for the contest. I have a basic RPG setup where the player is dropped into a "World" that they can roam about. The different "Levels" are basically dungeions that the player reaches by exploring the map. Does this actually fit? Reading the rules state "Design a minimum of 2 levels to be played by optional selection or in sequence". I hadn't actually thought about if the player was able to move between the "Levels" via the main map if thats optional selection, to me it seems it would be, but I want to make sure before I go much further. It wouldn't take much to change the game play at this point to fit selection through a standard menu or sequential movement.
Thanks,
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