Anyone know of a (semi) decent random dungeon generation algorithm?
Anyone know of a (semi) decent random dungeon generation algorithm?
Have you seen this?
http://www.aarg.net/~minam/dungeon.cgi
Includes a detailed explanation on how it works.
William Cairns
My Games: http://www.cairnsgames.co.za (Currently very inactive)
MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)
In case anyone wants a sample in Pascal, I've modified my Maze generation sample to create simple dungeions based on similar methods and properties of those in the site listed above. The source is in Lazarus, but should compile under Delphi just fine. Download link: http://www.eonclash.com/Maze/DungeonGenerator.zip. Includes compiled version of application and all source files.
- Jeremy
http://www.eonclash.com/
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