I've searched many sites for this one and I haven't quite been able to find that what I'm looking for.
As many of you know, I used SDL to make my previous gaming project (Caimans quest), and this time I want to make a new game now for a school.
It's supposed to be an educational game for children around the age of 11.
After running some tests and demos on the pcs here I found out OpenGL is the best way to go.
Now I'm everything but experienced in OpenGL, but I found out via Tilestudio's website it can be done, and the demo looks great.
After doing some research I found out they used the Clean library for sprites, it looks nice and everything, but I want to build my own mapmaker and build my own engine. Clean is a bit too complete and is difficult to change too much, not my type of engine.
What I really want is a small demo or tutorial to get me started on placing some 2D sprites on a background.
What I want to know at first is:
- How to get started using this? (Tutorial or sourcecode would suffice)
- How to animate a sprite on a polygon in 2D?
Being able to place a 2d object and move it around in 2D would suffice for me at first.
Just need a little boost start and I can start programming
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