An interesting article about speeding things up in SDL...
http://www.gameprogrammer.com/fastev...stevents1.html
May be worth porting to Pascal.
An interesting article about speeding things up in SDL...
http://www.gameprogrammer.com/fastev...stevents1.html
May be worth porting to Pascal.
Already have
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I didn't do any testing on it, but I think it is faster.
It's quite easy to fit in , I'll try and post the code later this week.
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