Ah ok, I understand...Originally Posted by technomage
The thing is, if I don't let the player cause damage to all enemys with the basic weapon, he can find himself defenseless in the level when running out of additional ammo.
So I decided to let the gun make damage to all enemys, but the damage varys on the kind of the enemy. Turrets get down quite fast with gun, tanks need much longer to shoot at. Fighting tank style bosses with only the gun is senseless though... :lol:
But you will need it fighting flying enemys, cause once they are in the air, the gun air mode is the only thing which can bring them back to ground.
Maybe I will do some intensive tests after the compo, how "fair" the game will be, making the gun unusable against tanks...
Bookmarks