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Thread: 2006 PGD Annual: Looks Like the Entries are being judged now

  1. #1

    2006 PGD Annual: Looks Like the Entries are being judged now

    Looks Like the Entries are being judged now :shock:
    I'm out of my mind but please leave a message
    <br />www.sulaco.co.za
    <br />Rage 3D game engine

  2. #2
    Co-Founder / PGD Elder WILL's Avatar
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    2006 PGD Annual: Looks Like the Entries are being judged now

    Yes, Eric has finished his Stage 6 Goal Scores. Waiting on Dean, he is still trying to finish all your games to catch all the goal points.
    After this both Dean and Eric will release their judged scores for the BIG 4 categories that everyone has been waiting on with bated breath. [size=9px](Sorry for the wait --start breathing! )[/size]

    Comments for the Stage 6 will reflect Stage 6 goals only where as Final Scoring Comments will instead cover the entire 'completed' entry for ALL teams that submitted an entry. Your LAST entry will be scored under the 4 categories and Time Management Points will be added up to make the 5th category for the teams' Final Scores.

    Also, in addition to the 1st, 2nd and 3rd place prizes. We will be giving out 4 special awards for 'Best Graphics', 'Best Sound', 'Most Innovative' and 'Most On Time'!
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #3

    2006 PGD Annual: Looks Like the Entries are being judged now

    Stage 6 scores weren't fully entered, now they should be.

  4. #4

    2006 PGD Annual: Looks Like the Entries are being judged now

    I am the only one without any comments.
    Is this ok or is there something missing?

    Greetings,
    Dirk
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  5. #5

    2006 PGD Annual: Looks Like the Entries are being judged now

    Quote Originally Posted by Huehnerschaender
    I am the only one without any comments.
    Is this ok or is there something missing?

    Greetings,
    Dirk
    Hey Dirk

    I recon not having comments is a good thing

    If you have comments it meens something is wrong.

    I also think you are going to win the compo IMHO.
    I'm out of my mind but please leave a message
    <br />www.sulaco.co.za
    <br />Rage 3D game engine

  6. #6
    Legendary Member NecroDOME's Avatar
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    2006 PGD Annual: Looks Like the Entries are being judged now

    ...crossing fingers...
    NecroSOFT - End of line -

  7. #7

    2006 PGD Annual: Looks Like the Entries are being judged now

    Hi McCLaw,

    thanks for your confidence But there are some other games I am really frightened of (SCAG, Torture Tank (what I saw in the video), Blocked, only to mention a few!). There is really great stuff coming out of the compo this year!

    I just thought that there must be something that is not 100% ok, because there are already one or two bugs found by others (see Tanx-Thread) and Eric also mentions very small issues like a missing sound on something or a little flicker on screen when objects collide.
    That's why I am thinking that my comments are just missing ^^

    Sure, I agree, having no comments is good in this case.

    Greetings,
    Dirk
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  8. #8
    PGD Community Manager AthenaOfDelphi's Avatar
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    2006 PGD Annual: Looks Like the Entries are being judged now

    I know its only 2.5 points, but I'd like to ask why we didn't get the points for the ending sequence, since you get Level Complete messages and when you get to the end of the third level you get a Game Complete message.

    Just curious?

    As for the load times... the problem is that it loads the entire media collection for the whole game in a single hit. Maps load in a split second though once the media has done. I've got one or two schemes worked out to reduce the load times in a future version.

    The problem with the menu options when its not active during load... thats because they are loaded into a different TDXImageList to the main media... got a fix for that too :-)

    And yeah, it is a shame that it needed a rewrite, but its our first competition... our first client based game engine... and well, we've achieved more than we thought possible, so we're happy :-)
    :: AthenaOfDelphi :: My Blog :: My Software ::

  9. #9

    2006 PGD Annual: Looks Like the Entries are being judged now

    Quote Originally Posted by Huehnerschaender
    Hi McCLaw,

    thanks for your confidence But there are some other games I am really frightened of (SCAG, Torture Tank (what I saw in the video), Blocked, only to mention a few!). There is really great stuff coming out of the compo this year!

    I just thought that there must be something that is not 100% ok, because there are already one or two bugs found by others (see Tanx-Thread) and Eric also mentions very small issues like a missing sound on something or a little flicker on screen when objects collide.
    That's why I am thinking that my comments are just missing ^^

    Sure, I agree, having no comments is good in this case.

    Greetings,
    Dirk
    I guess we'll just have to wait and see
    I'm out of my mind but please leave a message
    <br />www.sulaco.co.za
    <br />Rage 3D game engine

  10. #10
    idee_fixe
    Guest

    2006 PGD Annual: Looks Like the Entries are being judged now

    With regards to Eric's note about being able to 'break away' from the conversation at the start of each level - that was intentional, so you don't have to sit through it each time your restart a level if you don't want to. But why would you not want to?

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