Thanks for your replies, I just tried the executable myself and suddenly it works fine! But if I run it from the IDE (Delphi 5), it still doesn't.
It stops at DXDraws.pas(5006): FindDevice
Direct3D.EnumDevices(@EnumDeviceCallBack, rec);
Call stack:
FindDevice
EnumDirectDrawDriverCallback(nil,'Primair beeldschermstuurprogramma','display',$12F04
DXDirectDrawEnumerate(,
)
EnumDirectDrawDriverCallback($4556FF,'¬§??','?©‚Ä ú?úø?´?¢_^[‚Ä??•]?Ç',$12F94
Direct3DInitializing_DXDraw([idoRetainedMode..(out of bound) 7],)
TCustomDXDraw.Initialize
TForm1.FormKeyDown(,
,[ssAlt])
TCustomDXDraw.FormWndProc(,$DC1854)
Sprites
I tried it in Delphi 7 and all works fine. The call stack looks pretty much the same there (including the strange symbols), but doesn't have the "out of bound". Could I be mixing up DelphiX versions or something?
Well, it does make the difference betwee 543 and 440 fps in my test...Originally Posted by Clootie
Yes, I'm using it, but I see I could have left out the LastFPS variable, that was for when I had the FPS on the title bar.Originally Posted by Speeeder
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