Are there any plans to add support for full collision detection pixelchecking with animating sprites?
and that bug I mentioned is still theer in version 6
Are there any plans to add support for full collision detection pixelchecking with animating sprites?
and that bug I mentioned is still theer in version 6
Hi,
Sorry, hardware mode unsupported pixel check for two images because speed is lost. DXClass unit contain some functions for collision detect, or you can try regions and intersect there.
Ijcro.
and no future plans to change it
and...what about the flickering sprites? I will supply example later perhaps
My plans for near future?
I have to finish the particle sprite with 15 type of particle effects (I must make 12 constructors only).
This should be released in version 1.08...
Ijcro.
coooooool Ijcro, work work...
To PIXIN
Can you help me?
Ijcro.
Ijcro, I would help you, but my knowledge in pure DirectX is very minimal... So I doubt I could
i like to IJCRO but im not a good programer or a low level coder..im just a starter ops: , my job is a 2d/3d designer for architects , but if u want me to help u in some graphics..i will be pleased..but i really appreciate your job u are the only one of few that resisting to make delphix live longer...
Welcome!
Anybody help me, then when write simple demo for some function or aspect in unDelphiX, no included in pack all-in-one. Or test demo for testing functionality in critical place too!
Ijcro.
Patch unDelphiX 1.07b released.
Regards
Ijcro.
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