Nice job!

I enjoyed playing the original on the PC back in the day. Any plans to enhance or do some new things with your game?

Quote Originally Posted by EricLang
I'm really quite new to this all.
What do you mean with "... is pretty much unDelphiX"?
UnDelphiX is the continuation of the abandoned 'DelphiX' project that as you probably know by now is a set of VCL components for Delphi that use DirectX for graphics, game control devices, networking and sound.

DelphiX is vastly out of date where it has been taken and updated, optimized and enhanced to become what UnDelphiX is today. Such things as hardware acceleration (hardware driven effects like rotation, scaling and alpha blending), using DirectX 9, general speed improvements, better use of memory, availability to later versions of the Delphi compiler (was originally restricted to Delphi 5) and a few other things.

Long text blurb made short, it's the version of it you'd want if you're going the DirectX/beginner's route.


Of course Jeremy also mentioned SDL, which is another great graphics medium (cross-platform too). If you go that route take a look at JEDI-SDL. [size=9px](Top dog of the SDL libraries for all Pascal compilers)[/size] Functionality it pretty straight forward, especially if you've been coding the graphics without VCL up until now anyways.