There is a way to check in runtime the hardware capability availables.I never ran into such a "hardware-limitation" bug, but i think its a good lesson for me
http://externalweb.exhedra.com/Direc...R_Lesson02.asp
I was told that in new directx 10 this is no longer required, coz it is mandatory that all dx10 harware videocard support all features included in the API;
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