Fantastic!

It's interesting though, I remember now that when I tried to compile the code from Nehe's tutorial, the compiler stoped on that line, so I changed pchar(text) to @text and it worked perfectly. Then when I copied bits of it into my game, I left it as @text, and the result was that it didn't write what I wanted. Now that I put it back to pchar(text), it compiles fine and works perfectly... I have no idea why!