Quote Originally Posted by godbeast
Hey Andreaz!

I have some questions regarding Phoenix. I'm a total newbe to OpenGL, I've been looking at Phoenix sources to see how to use Ogl in 2d. Phoenix turned out to be something what I've been looking for, it totally suits my needs for 2d. Now the question is, does Phoenix allow such process:

1) do Phoenix stuff in 2d
2) swith to 3d view by OpenGl routines
3) do 3d OpenGL stuff (model animation)

etc. I.e., is there a possibility of stable mixing Phoenix/OpenGL?
Yeah thats's totally possible, i dont mess with OpenGL in some special way to make it 2D only, there's a setOrthoMode function in phxScreen that sets the screen to orthographic mode as default

I have no plans right now of creating any model animation stuff myself for it but there's no problem from the phoenix point of view of implementing it. (You may wanna skip the imagelist for loading textures for the models and go via the texrure loading classes as the imagelist creates some overhead to speed up the 2D rendering that's not needed for 3D textures)