Well, it's been over a week since I did any work on Crashblock, this is worrying me a lot... Real life issues have taken hold.. My Motorbike and Car have both decided to play up at the same time, so I've got to spend time diagnosing and fixing those problems. I also STILL need to record video and create sprites for the game as will as fix the NUMEROUS bugs with it.

The Judges noticed some bugs where the sprite dissappears.. It's not that the sprite dissappears, as such, se just legs it off stage at high speed.. there are some holes in my State Based animation system.

I've got basic scoring in place but there's no High score.

So my TODO lists is as follows..

  • Record Decent video animation
    Convert video into images for use within the game
    generate transparent area for sprites
    Plug animations into game
    Fix environment-state animation system
    Fix Tetris Block bug where blocks hang in mid air sometimes
    Implement crane timer and visible damage
    Fix Camera control (I'm thinking of making the camera focus on either the sprite or the camera depending on a button press (i.e Hold to see Camera)
    Implement ghosted block view at top of screen for when next blocks are off screen.
    Fix Next Block preview
    Add Sound Effects
    Add Game Over message
    Implement Game over when Tetris blocks can no longer fit on screen
    Allow blocks at the side to be rotated, move crane if required to facilitate this.
    Prevent crane from Dropping when not at target location
    Implement Bomb kills player
    Implement Bomb Blast throws player
    Implement Level indicator
    Implement different arena types, Ice, Metal, Stone
    Implement Time Stop powerup
    Implement Player drop bomb action


Phew, that's a lot..

Any more anyone?