openal supports any sound stream, so if you use it with ogg/vorbis, such as with vorbisfile.dll it should work just fine. however my wrapper doesn't yet have any ogg / streaming support, but i'm planning one.
openal supports any sound stream, so if you use it with ogg/vorbis, such as with vorbisfile.dll it should work just fine. however my wrapper doesn't yet have any ogg / streaming support, but i'm planning one.
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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