Page 17 of 18 FirstFirst ... 715161718 LastLast
Results 161 to 170 of 176

Thread: 2007 PGD "Multiplexity" Game Programming Compo

  1. #161
    PGD Community Manager AthenaOfDelphi's Avatar
    Join Date
    Dec 2004
    Location
    South Wales, UK
    Posts
    1,246
    Blog Entries
    2

    Stage 5 Scoring

    I've finished scoring the stage 5 entries. As Sascha said, thats probably because of the limited number :-(
    :: AthenaOfDelphi :: My Blog :: My Software ::

  2. #162
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25

    2007 PGD "Multiplexity" Game Programming Compo

    Well 2 weeks left. I hope everyone is pushing forward as well as they can. We have some great prizes to win this year.

    You know... with all of these 'Game In a Day' and 48-hour game creation competitions out there, I'm surprised that we don't have more late deadline opt-ins. Maybe it's the theme? Some don't think it's worth it?

    If I weren't a part of the organizing team I'd pump out an entry myself to grab any one of these prizes. New edition of Delphi, sweet sound card, chance to rub shoulders with the pros at IGF, and so on...

    I'm surprised with what happened last year with Arctic Macrob noone has tried a small game like that to claim a prize. It wasn't that big or complex a game, but it so innovative that it reached out and grabbed an award all by it's self.

    Just some food for thought folks!
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #163

    2007 PGD "Multiplexity" Game Programming Compo

    Hey Jason,

    I really wanted to participate, but I had some real problems for a quite long period within the competition. So I did not see any chance to finish my project in time this year. I'd really love to join a smaller competition which lasts for one week or two... Thats a straightforward timerange you can plan... but within 4 months there is always the risk that some private things will disturb the project.

    Ok, enough chattering...

    What I wanted to say is: All the folks who are still in the compo, put your ass on the chair and make cool stuff to show in the end. I was not able this year, but anyone who sends in ANYTHING has real chances on the prizes! Just remember that last stage there were only 5 uploads, so there is not much quantity of rivalry.

    And the prizes this year really rock! So go and get them!
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  4. #164
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25

    2007 PGD "Multiplexity" Game Programming Compo

    Well we're at the final hours of the competition. I hope everyone has a chance to submit their final versions. After tomorrow it's all over.

    Good luck to everyone and I hope you all had fun competing this year.

    Also, prize mugs will be revealed sometime this upcoming week.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  5. #165
    PGD Community Manager AthenaOfDelphi's Avatar
    Join Date
    Dec 2004
    Location
    South Wales, UK
    Posts
    1,246
    Blog Entries
    2

    Slow Progress

    Hi all,

    I'd like to apologise for my slow progress with scoring the competition.

    Unfortunately over the last month, I've had to contend with hardware upgrades that have failed due to faulty motherboards (my machine and Spirits), a failing hard drive in my machine, a bunch of business planning that had to be completed by the start of this week and Spirit has been quite ill with a collapsed lung.

    Throw work and traveling into the equation and I've simply not had any time to get busy with the competition scoring.

    Touch wood, my machine is now fully functional, as is Spirit's and she's on the mend, so I'm hoping to have my final scores sorted this week.

    Sorry for keeping you hanging around, I know what its like from last year.
    :: AthenaOfDelphi :: My Blog :: My Software ::

  6. #166

    2007 PGD "Multiplexity" Game Programming Compo

    A collapsed lung. :shock: That sounds painful. Good to know things are going better for her now, though.

  7. #167

    2007 PGD "Multiplexity" Game Programming Compo

    I hope Spirit gets well soon!
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  8. #168

    2007 PGD "Multiplexity" Game Programming Compo

    Me too, A collapsed Lung sounds really serious.

  9. #169

    2007 PGD "Multiplexity" Game Programming Compo

    [Grandpa Mode]
    When I was young in 19 dikitey twelve we didn't know what a collapsed lung was, they just though you needed another shot of penicillin and that would fix it all. Thats the fix for everything, just give them another shot and see where it goes from here! WOOPIE!
    [/Grandpa Mode]

    Seriously, best wishes from my end of the world as well and hope that everything works it way out in a good way. What caused the lung to collapse?

  10. #170
    PGD Community Manager AthenaOfDelphi's Avatar
    Join Date
    Dec 2004
    Location
    South Wales, UK
    Posts
    1,246
    Blog Entries
    2

    2007 PGD "Multiplexity" Game Programming Compo

    Thanks all. I'll pass your thoughts onto Spirit :-)

    Quote Originally Posted by jdarling
    Seriously, best wishes from my end of the world as well and hope that everything works it way out in a good way. What caused the lung to collapse?
    She got a tear in the lung in September last year. It collapsed then, but they didn't do a great job of telling her this. So, on and off, she's been getting pains and difficulty breathing. Last time I was down there, she had a hicup fit... thats what set it off again. It appears the tear has nearly completely healed... just not 100%, so she can still get air in the chest cavity. As for how she got the tear in her lung in the first place... we have no idea other than a couple of big sneezes. Apparently it can happen spontaneously.
    :: AthenaOfDelphi :: My Blog :: My Software ::

Page 17 of 18 FirstFirst ... 715161718 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •