Here's some stuff you could try to change:

[pascal]
man:=sprite.Create(form22.dxspriteengine1.engine);
with man do
begin // you don't need to repeat man
Image:=form22.dximagelist1.Items.Items[2];
Width:= Image.Width;
Height:= Image.Height;
Y:=53;
X:=944; // >> How wide is your window? Maybe your sprite is offscreen
end;
[/pascal]

[pascal]
form22.DXSpriteEngine1.Move(0); // 0 stops all sprites. Look at sprite/basic delphix example
[/pascal]

Another thing: have you assigned the DXDraw surface to your DXSpriteEngine component (look at DXDraw property of DXSpriteEngine component)?