For those following this thread... Last night I checked in Almindor's suggested 64bit changes to jedi-sdl.inc and the various sdl_*.pas files.
Could you please test these on both Windows and Linux and for 32 and 64bit.
Thanks.
For those following this thread... Last night I checked in Almindor's suggested 64bit changes to jedi-sdl.inc and the various sdl_*.pas files.
Could you please test these on both Windows and Linux and for 32 and 64bit.
Thanks.
As soon as there is a full download and not just an SVN/CVS version I'll be happy to test JumpStart out with the changes. Sorry, but I refuse to install all of the different clients that people want to require for their projects. If its truly release ready, then it should be in a compressed release file or an installer.Originally Posted by savage
Dom, is there a reason you don't have the project setup to create auto builds nightly that can be downloaded?
- Jeremy
http://www.eonclash.com/
Yes the reason is, and it's a good one, I don't know how to. If you know how to I would love to know how to do it.Originally Posted by jdarling
Simply create a shell script that downloads the stuff from cvs, optionally compile it, and zip it. Finally upload it, this is the easiest with an scp, other upload methods might be a little bit more tricky.
Sourceforge seems a bit trickier than that, as things get uploaded to a generic release area and you then need to select it and create a release for it to appear as part of your project.
I have just managed to create a VBscript process that will at least zip up the directory and upload it to the SF release area, so what's needed now is a way to automate the download from CVS part.
Actually forget that last post. I'll just upload it to the jedi-sdl.pascalgamedevelopment.com/files/ area and make sure the home page points to that file and has a date-time stamp. That should do it.
I'll see what I can get working this evening.
OK I can't quite get the upload automated, but for purposes of testing please grab the latest JEDI-SDL v1.0 Beta 2 from
http://www.pascalgamedevelopment.com...DI-SDLv1.0.zip ( ~6MB )
All feedback welcome, but please post it in the JEDI-SDL forum. Thanks.
Downloaded, I'll try building later today and let you know how it goes.
- Jeremy
http://www.eonclash.com/
Dom
I got the latest source down, looks good. I'll test it under linux this weekend.
<A HREF="http://www.myhpf.co.uk/banner.asp?friend=139328">
<br /><IMG SRC="http://www.myhpf.co.uk/banners/60x468.gif" BORDER="0">
<br /></A>
Bookmarks