GetDC(0) will work if using the standard GDI functions.
Is there anyway to point a DirectX surface at an already existing Canvas?
GetDC(0) will work if using the standard GDI functions.
Is there anyway to point a DirectX surface at an already existing Canvas?
William Cairns
My Games: http://www.cairnsgames.co.za (Currently very inactive)
MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)
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