Hi
In this weekend i begining ENet pascal converting. If i have lots of time,next week i publish source.
:-)
BigJoe
Hi
In this weekend i begining ENet pascal converting. If i have lots of time,next week i publish source.
:-)
BigJoe
Are you going to convert actual code or make just a library wrapper?Originally Posted by BigJoe
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
HiOriginally Posted by BigJoe
I've just downloaded this (I'm testing it for my own engine against indy).
I'll let you know how I get on. Good work BTW
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To Delfi
HI
I aktual i make a wrapper.
Enet netcode is not hard to convert fully to pascal, only need time to convert.
BigJoe
Hi all
I finished my new developer site on developer.wolton.hu domain,
runing in test version.
I begining the new Raknet (3.xx) library translation ,
in first support ATL/COM/.NET platforms.
Pre alpha test version coming in 2008 january.
BigJoe
A bit confusing website, but i managed to figure out how to navigate..Originally Posted by BigJoe
Also a question: have you looked at ENET code?
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
Jarrod Davis
Technical Director @ Piradyne Games
Yepp
Use Jarrod Link :-)
awesome, gotta check this out asap!
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
Hi BigJoe,
Do you have an update for us?
I'm unable to connect to your home page.
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