Tanks guys. FNX can you explain what you mean with large TextOuts? Do you mean that large TextOuts will slow down the game so that sprites move slower?

Maybe my over all speed is too fast because I tried your suggestions and I get the same effects...FPS is 1000 div 200 and the OneMSec is 100/1000 and UpdateSpeed := (NewTime - OldTime) * OneMSec; Maybe DelphiX is not good enough...

I tried getting Animspeed down and even with a Null value I get the same effects.