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AthenaOfDelphi
Originally Posted by Delfi Originally Posted by User137 I have it always enabled on my projects. Why disable it? It is needed for alpha channeled textures that are farely common. disable it so that you save the gpu from using unneccesary alpha calc. when unneeded.. perhaps to speed things up? i will let it enabled at the begining, 80% of blits uses alpha...
From brazil (: Pascal pownz!
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