Hi, there is any problem with picture size. Limit for texture was setup to 2048x2048 px. When is picture bigger (like 4096x4096) picture is shows but mesh recount isn't good. In version 1.07f this was corrected to limit up texture size, but no shown.

But this is not perfect still. Now I preparing version 1.08 and there will be new texture manager with mirroring etc.

Solution for this can be - use texture size max 2048x2048 px, transparent color use balck or alphachannel in DIB32.