Personally I'm rubbish at 2D graphics and have no reason to believe that I'd be any better at 3D models and textures. From some of the comments on this thread I don't seem to be alone. I think that it would be best to concentrate on ideas that are programmatically challenging and don't have to be graphically amazing. Please understand that there is nothing to stop someone from having great graphics in their game if they have the skills or support from others. What I don't think is a good idea is to have a competition that puts the emphasis on graphics.

Some of the ideas are very interesting so maybe they could be used in mini-competitions later on in the year.