http://3das.noeska.com - create adventure games without programming
That looks neat, Noeska. Thanks for the link, I'll probably look into it.
Funny. I always thought the #1 draw of an open-source project was supposed to be that, because any coder can look at the code, improve it, contribute to it, refine it, etc, that it's supposedly certain to have less bugs than a proprietary software product that does the same thing. When the developers break that implicit contract with the users, you'd better believe the users are gonna be ticked off...Originally Posted by Almindor
Another one: http://www.pspad.com/ This is an all in one ide for many languages. Also allows you to set up an compiler per extension.
So you can use .pp for freepascal, .pas for delphi, .cpp for gcc etc...
Forget about the previous one mentioned by me as that one nothing compared by this one. It even has an diff tool and
Oh and if you are on linux and want an all in one ide and form designer and debugging go for Lazarus.
http://3das.noeska.com - create adventure games without programming
There is no implicit contract with the users. I never signed anything.Originally Posted by masonwheeler
The OSS way: if it bugs you, fix it.
http://dictionary.reference.com/browse/implicitOriginally Posted by marcov
Implicit doesn't stop an agreement from requiring some consent from both sides. Written or not.Originally Posted by masonwheeler
Actually, if you want to get some work done, avoid *all* forums altogether. There will be always people trying to criticize your work. Instead of taking it personally, try to see it as an opportunity for improvement. I agree that Robert's anger towards Lazarus is not very well fundamented, but there are also valid and useful suggestions coming out of this thread, which might be actually beneficial.Originally Posted by Almindor
You think this thread was harsh? You haven't seen what happens when someone admits of drunk driving on Gamedev.Net.Originally Posted by Almindor
Personally I think the developers of FPC and Lazarus are doing a great job.
While I dont use Lazarus for much development I always ensure that I can compile my projects in Lazarus and Delphi.
I truly believe that Lazarus will get there. It may not be there yet and has its problems but it is improving. I used lazarus about 3 years ago for a project and it was "good enough" then. Every version is an improvement and I certainly think that we should give them support rather than critism.
Why write a new IDE instead of starting to help out with the existing Lazarus IDE. The whole idea of starting a new project just seems to show the lack of faith in Open Source. There is NO WAY I would pay for a FPC IDE if I could use Lazarus instead.
PS. ConText is also an IDE in which you set up your own highlighters and external command line executables based on file extension.
William Cairns
My Games: http://www.cairnsgames.co.za (Currently very inactive)
MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)
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