hi, i solved my PSU issue, ok, so far i've rewritten 70% of my engine, now it is much cleaner and should be quicker, however what i ment with the texture problem is... well for example....



so instead of loading 2 differ png files for 1 button, with a up state texture and a down state texture, i see many use 1 png file to load the 2 differ textures.

also wonder if you know why D3DCREATE_SOFTWARE_VERTEXPROCESSING would be better framerate then D3DCREATE_HARDWARE_VERTEXPROCESSING

with new engine i get now 2300-2600fps on software_vertex proc but with hardware proc i get 350-400fps

thanks