Quote Originally Posted by Mirage
Quote Originally Posted by Kapitan
.X in my plans.
BTW do you know any loaders or importers for .x format in Pascal? Or libraries, or samples? I am looking for something helpful.
D3DX is a part of DirectX (many people mess it with DirectX itself) and it contains routines to load .x files. And many other resources such as textures of various formats.
The drawback is that a .dll required in case of use of this library.
But this application is GLScene-based (no DirectX) so it's not useful.

Kapitan: IIRC Blender3D has a .X importer/exporter. May be you can read it.