Quote Originally Posted by pstudio
I'm not sure I understand your question.
Asphyre has nothing to do with pathfinding. Asphyre is a framework that makes game development easier, but there's nothing in there AFAIK that does any game logic.
The algorithm used in your screenshot is the common A* algorithm. Google 'A*' and you'll find plenty of explanations and implementations of the A* algorithm.
When you have implemented the A* algorithm you can easily use Asphyre (or some other framework/drawing method) to draw the result of your algorithm.
yeah... but my problem is how to use this algorithim using asphyre.. i need help to create this... i'm using spriteengine.... and a fixed map.. using grid to control where the player need skip..

see:
http://img244.imageshack.us/img244/4...findingul8.jpg

you can get my sources here:
http://www.arquivoweb.net/arquivo.php?id=2222124

I hope that somebody can help me...

this looks very hard for me.....