Hi Crisp_N_Dry,,,

The Font.Name:='xxxx'; works fine ... thx...

Will have to pontificate on the pause method as
I dont really have a main game loop as such...

My game is just a loose sketch for a start, using all the standard delphix sprite routines....domove, collision, ontimer, etc... It just started to help me learn delphix, but now I will have to reorganize it to be more structured ...

thx and cheeeeeeeerrrrrrssssssss a