Hi Crisp_N_Dry,,,
The Font.Name:='xxxx'; works fine ... thx...
Will have to pontificate on the pause method as
I dont really have a main game loop as such...
My game is just a loose sketch for a start, using all the standard delphix sprite routines....domove, collision, ontimer, etc... It just started to help me learn delphix, but now I will have to reorganize it to be more structured ...
thx and cheeeeeeeerrrrrrssssssss a
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