I've been trying to make a remake of the gamemaker "scrolling shooter" tutorial(http://www.yoyogames.com/make/tutorials).
Everything's been going pretty well except when my plane has to shoot. You see, there's a
'create instance of bullet at point [X, Y]' in gamemaker but in delphi(particularly DelphiX) I have no idea where to start. Do I use an array of some type? I'll post up the source soon to give a better idea.
Bookmarks