It has. It replaces the LoadFromStream functions, I think.
There is at GLTexture.pas in procedure TGLPersistentImage.LoadFromFile(const fileName: string);
following code:
And if you create TGLVfsPAk, it creates the ApplicationIOCode:if ApplicationFileIODefined then begin gr := CreateGraphicFromFile(buf); if Assigned(gr) then begin Picture.Graphic := gr; gr.Free; Exit; end; end else if FileExists(buf) then begin Picture.LoadFromFile(buf); Exit; end;
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