I think what Noeska meant is that the IDE itself relies partly on .NET, not the language. This is true for versions 2005 and 2006. NOt sure about higher versions.Originally Posted by WILL
I think what Noeska meant is that the IDE itself relies partly on .NET, not the language. This is true for versions 2005 and 2006. NOt sure about higher versions.Originally Posted by WILL
That is what i meant.Originally Posted by DarkBow
http://3das.noeska.com - create adventure games without programming
You know what, I am not actually 100% sure. I'l have to check on this, but as far as I read, all .NET was removed since the old .NET compiler was dropped for RemObjects' Oxygene compiler and the Win32 compiler was put back on it's own as it should have been.Originally Posted by noeska
The Galileo IDE framework (post Delphi 7) is Win32 but takes advantage of .NET framework services thus you have to have at least .NET 2.0 or higher installed. It and C++ Builder generates x86 binaries for Win32. And yes Delphi is made in Delphi. During one of the CodeRage sessions they where showing how they debug Delphi and was using the developer version to compile and debug the current shipping version at the time. It was wicked to see Delphi inside Delphi and being debugged.
See 10 Top Things Added to Delphi Since Delphi 7 for more info.
Jarrod Davis
Technical Director @ Piradyne Games
Ok well I guess that answers that, but still they put it in there, they can take it out. I'm not too concerned about the .NET aspect of Delphi. I may get it for the Mac when it comes out. We'll see. Then again, I'm still pretty happy with Lazarus.
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