glTranslatef(0.375, 0.375, 0.0);
That is the most important line of code for 2D opengl. disable mipmapping/filtering on textures. All coordinates as integers.
pixel perfect 2D. perfect for fonts and sprites
glTranslatef(0.375, 0.375, 0.0);
That is the most important line of code for 2D opengl. disable mipmapping/filtering on textures. All coordinates as integers.
pixel perfect 2D. perfect for fonts and sprites
When the moon hits your eye like a big pizza pie - that's an extinction level impact event.
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