Have uploaded the new glx version to the homepage. Please test and give support on the new components (GLXSoundEngine, GLXMaterial).
Have uploaded the new glx version to the homepage. Please test and give support on the new components (GLXSoundEngine, GLXMaterial).
Amnoxx
Oh, and this code appears to be an approximate replacement for return(random() & 0x01);
Phoenix Wiki
http://www.phoenixlib.net/
Phoenix Forum
http://www.pascalgamedevelopment.com/viewforum.php?f=71
Have uploaded a fixed timer component to the page, removed a bug when the Interval <> 0
Amnoxx
Oh, and this code appears to be an approximate replacement for return(random() & 0x01);
Phoenix Wiki
http://www.phoenixlib.net/
Phoenix Forum
http://www.pascalgamedevelopment.com/viewforum.php?f=71
I have released a new version of glxtreem, added support for fustrum and have released the new gui engine :!: .
Amnoxx
Oh, and this code appears to be an approximate replacement for return(random() & 0x01);
Phoenix Wiki
http://www.phoenixlib.net/
Phoenix Forum
http://www.pascalgamedevelopment.com/viewforum.php?f=71
I have relaunced the page, it's now hosted at SourceForge.
the new address is
http://glxtreem.sourceforge.net
Amnoxx
Oh, and this code appears to be an approximate replacement for return(random() & 0x01);
Phoenix Wiki
http://www.phoenixlib.net/
Phoenix Forum
http://www.pascalgamedevelopment.com/viewforum.php?f=71
What ever happened to these components, they were great...
Well, nothing really happened, if you say so I'm currently working on a 2D only remake, there's a thread here at pgd about it, linky in my signature.
Amnoxx
Oh, and this code appears to be an approximate replacement for return(random() & 0x01);
Phoenix Wiki
http://www.phoenixlib.net/
Phoenix Forum
http://www.pascalgamedevelopment.com/viewforum.php?f=71
Cool, glad to see your still alive and kicking man.
Links dead though...
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