ZenGL 0.2 RC5 released.
Changelog:
* [Direct3D]fixed tex_GetData and scr_ReadPixels
* fixed Range Check Error in PasJPEG
* fixed order of tiles in tiles2d_Draw
* fixed text rendering with font, which have more than one page
* function fx_SetColorMask now works correctly with batch2d_Begin/batch2d_End
* fixed text position when flags TEX_VALIGN_* are used with parameter Scale in function text_DrawInRect
* render targets won't be empty anymore on GeForce FX
+ [Direct3D]added constant APP_D3D_DEVICE for use with zgl_Get
+ added constants APP_WND_HANDLE and APP_OGL_CONTEXT for use with zgl_Get
+ added flags RT_USE_DEPTH and RT_CLEAR_DEPTH, RT_CLEAR_SCREEN was replaced by RT_CLEAR_COLOR
+ added function text_GetHeight
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