LightEngine2D was updated and placed on extras-page
New in version 1.30:
-Soft shadows added.
-Sector lights looks better now.
-Render optimizations:
Demo2 with 450 objects (150 circles and 300 boxes) on Radeon 4890HD
v1.20 - 965fps (render time - 0.91; update time - 0.48 )
v1.30 - 1148fps (render time - 0.72; update time - 0.49)
v1.30 (soft shadows) - 834fps (render time - 0.97; update time - 0.81)
What was new in version v1.20:
-Updated to ZenGL revision 1045 (camera fixed).
-Dynamic compilation fixed.
-Render and processing optimization:
Demo2 with 450 objects (150 circles and 300 boxes) on Radeon 4890HD
v1.10 - 425fps (render time - 2.17; update time - 0.70)
v1.15 - 965fps (render time - 0.91; update time - 0.48 )
-Direct lights added.
-Some changes in syntax of API.
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