ZenGL 0.2 stable has been released So, now I will work on ZenParticles and documentation next week. Current two goals for roadmap of ZenGL 0.3.x are:
- OpenGL ES render
- multi-threaded resource loading
All links as always are here. And one more - Matthieu GIROUX has written some unit which implements compatibility with Andorra2D and DelphiX classes TSprite and TSpriteEngine... In few days I will check it and maybe release it like extra-unit for ZenGL
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