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  1. #11
    Quote Originally Posted by Chesso
    are there any special install instructions for D2010
    No, all you need is "just point to all the source file directories and add w/e to uses"(here the "full" instruction). But this way is for advanced programming mostly, so you can just compile a dll(go to src/Delphi and open ZenGL.dproj) and use it with only one uses - zglHeader(don't forget to put dll with executable, and execute function zglLoad, as showed in demo01).

    Quote Originally Posted by Chesso
    I presume it is not visual and probably does not have something similar to DXImageList
    Yes, ZenGL doesn't use or provide something related with VCL, it's just a library. So, you need to use only your variables/arrays/etc. with ZenGL types(e.g. zglPTexture is for "images"). What about using only one executable, I have never thought about this... all my resources I have always carried with executable in directory data Maybe this weekend I will try to make a demo with loading resources inside executable.

    PS: Oh, almost forgot - with Delphi 2010 there is a problem with function key_GetText, but it has already fixed in svn and I will update ZenGL this weekend.
    Last edited by Andru; 18-03-2011 at 10:44 AM.

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