Results 1 to 5 of 5

Thread: Delphi Prism for iPad

  1. #1

    Delphi Prism for iPad

    I have a few questions regarding development for iPad in Delphi Prism.
    - Do I need Novell Monotouch as well?
    - Do I have access to the same features / performance as I would using the native C based development tool?
    - Would it be feasible to convert a Delphi Windows game to iPad?
    - Is there sufficient documentation available to start developing for the iPad?

    What other platforms can I make applications for with Prism? Android?

  2. #2
    Quote Originally Posted by blackvoid View Post
    I have a few questions regarding development for iPad in Delphi Prism.
    - Do I need Novell Monotouch as well?
    Yes

    Quote Originally Posted by blackvoid View Post
    - Do I have access to the same features / performance as I would using the native C based development tool?
    Not All of them

    Quote Originally Posted by blackvoid View Post
    - Would it be feasible to convert a Delphi Windows game to iPad?
    No. Except if your game is programmed in Pure OpenGL so with a few modifications...
    Quote Originally Posted by blackvoid View Post
    - Is there sufficient documentation available to start developing for the iPad?
    Yes and No...
    Quote Originally Posted by blackvoid View Post
    What other platforms can I make applications for with Prism? Android?
    I don't know...

  3. #3
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25
    If you would like more information about developing for the iPad using Delphi Prism I'd check out Dr. Bob's site for more information. He had a workshop not long ago all about this. More information is available here http://www.pascalgamedevelopment.com...hop-by-Dr.-Bob and here http://www.pascalgamedevelopment.com...elphi-Prism-XE.

    Also when RemObjects gets their Cooper compiler rolling you'll be able to use the exact same Object Pascal dialect for your .NET stuff on the Java-based Android platform too.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  4. #4
    Quote Originally Posted by blackvoid View Post
    I have a few questions regarding development for iPad in Delphi Prism.
    - Do I need Novell Monotouch as well?
    - Do I have access to the same features / performance as I would using the native C based development tool?
    - Would it be feasible to convert a Delphi Windows game to iPad?
    - Is there sufficient documentation available to start developing for the iPad?

    What other platforms can I make applications for with Prism? Android?
    Also when RemObjects gets their Cooper compiler rolling you'll be able to use the exact same Object Pascal dialect for your .NET stuff on the Java-based Android platform too.

  5. #5
    Quote Originally Posted by blackvoid View Post
    I have a few questions regarding development for iPad in Delphi Prism.
    - Do I need Novell Monotouch as well?
    - Do I have access to the same features / performance as I would using the native C based development tool?
    - Would it be feasible to convert a Delphi Windows game to iPad?
    - Is there sufficient documentation available to start developing for the iPad?

    What other platforms can I make applications for with Prism? Android?
    Also when RemObjects gets their Cooper compiler rolling you'll be able to use the exact same Object Pascal dialect for your .NET stuff on the Java-based Android platform too.

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •