Sweet bro. Is this one running in SvPascal?
Sweet bro. Is this one running in SvPascal?
Games:
Seafox
Pages:
Syntax Error Software itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
I think you've been typecast as the retro style game maker. Looks very interesting though. I used to love playing Gyruss on my old NES.
Games:
Seafox
Pages:
Syntax Error Software itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
Games:
Seafox
Pages:
Syntax Error Software itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
@paul_nicholls
No problem. Thank you for testing and sending the feedback.
Looking at the pic reminds me of a Star Castle type game I was working on some time ago. Wonder if I still have the sources. I love retro style games too BTW. Fond memories. I lost a many quarters playing Gyruss, Asteroids and others.
Keep going bro!
Last edited by simvector; 27-06-2011 at 09:31 PM.
I have managed to get my tunnel to move now - it was quite easy too!
http://fpc4gp2x.eonclash.com/downloa...ng_tunnel.html
I just stored an array of tunnel segement Z positions, and decreased those over time.
When the first segment goes past the near clipping plane I move all the segments in the array down one position and make the last one equal the second last one + a segment distance
PS. hey guys, when are we getting Pascal code tags?!?!Code:procedure TVectored.ScrollTunnel(const aTimeSlice: Single); var i: Integer; begin for i := cMaxTunnelRings - 1 downto 0 do FTunnelRingsZ[i] := FTunnelRingsZ[i] - cTunnelSpeed * aTimeSlice; if FTunnelRingsZ[0] < FGraphics3d.NearZ then // move tunnel rings forward and put 1st one in back begin for i := 1 to cMaxTunnelRings - 1 do FTunnelRingsZ[i - 1] := FTUnnelRingsZ[i]; FTunnelRingsZ[cMaxTunnelRings - 1] := FTunnelRingsZ[cMaxTunnelRings - 2] + cTunnelRingSpacing; end; end;
cheers,
Paul
Games:
Seafox
Pages:
Syntax Error Software itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
Whoa. NICE!
Games:
Seafox
Pages:
Syntax Error Software itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
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