Quote Originally Posted by WILL View Post
I guess I should note that the highest OpenGL my Mac supports is 2.1. I can only support some of the features of 3.0. I used GLview and it told me a few things. Such as 8196x8196 sized textures are A-OK on my iMac rig.
What about your XP partition? I might be able to compile for Mac but I won't be able to test it (but one day... one day... )