Hello everyone,

just wanted to test my program as is on a laptop... everything works fine (bug still there...I'm working on it, I can enter the wall's from some position when going up or left and right). The problem is if I enter the wall I get an access violation but only on laptop, on other computer same OS, only much better GPU GTX285, nothing, I can move inside the wall... I've already recompiled the AndorraDX93D.dll on this laptop to see if it fixes the problem but nothing...
Egyszeru 5 figura maga.zip

When running from Delphi, access violation and it stops here :

Code:
procedure TAdSpritePixelCollisionTester.CheckCollision(ASprite1,
  ASprite2: TSprite);
begin
  FDone := false;
  //Call the collision test routine. The procedure "DrawSpriteProc" will be
  //called by the pixel collision tester.
  FPixelTester.CheckCollision(ASprite1, ASprite1.BoundsRect,
    ASprite2, ASprite2.BoundsRect, DrawSpriteProc,
    SpriteCollisionProc);
end;
Maybe I'm using something by default that is not supported on this GPU ?

Greetings
Robert