Hello everyone,
just wanted to test my program as is on a laptop... everything works fine (bug still there...I'm working on it, I can enter the wall's from some position when going up or left and right). The problem is if I enter the wall I get an access violation but only on laptop, on other computer same OS, only much better GPU GTX285, nothing, I can move inside the wall... I've already recompiled the AndorraDX93D.dll on this laptop to see if it fixes the problem but nothing...
Egyszeru 5 figura maga.zip
When running from Delphi, access violation and it stops here :
Code:
procedure TAdSpritePixelCollisionTester.CheckCollision(ASprite1,
ASprite2: TSprite);
begin
FDone := false;
//Call the collision test routine. The procedure "DrawSpriteProc" will be
//called by the pixel collision tester.
FPixelTester.CheckCollision(ASprite1, ASprite1.BoundsRect,
ASprite2, ASprite2.BoundsRect, DrawSpriteProc,
SpriteCollisionProc);
end;
Maybe I'm using something by default that is not supported on this GPU ?
Greetings
Robert
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