The official development blog started: http://www.freeze-dev.com/blog/announcing-wolkenwelt/
There is a new screenshot of the current debug build, there are just a few minor changes though:
Here is my daily to-do list:
What did I do today?
Graphics
Updated the grass island texture
Updated the button textures
Updated the background image
Engine stuff
CSS3-like drop shadow for rectangles
Rectangles can be nodes now and be easily added to the scene
Implemented rounded rectangles and gradient rectangles as classes
Things to do tomorrow
Create house graphics
Create Wolkenwelt homepage
Make a nice screenshot for #ScreenshotSaturday
Edit: I'll do a video of the game on Sunday.
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