Usually I would agree with you, but the ALUT stuff I am using in the openal.pas file is software only (has it's own WAV loader code), and doesn't use a DLL at all, so it should be just fine
@Traveler: thanks, I have seen those, I just had forgotten to do the darn alutInit() call! This is why all my sources/buffers were all at zero.
cheers,
Paul
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