No, I'm not putting a license on it...and I finally got the BMP loading code working after looking at a bunch of online code myself. I'm giving back to the community since it gives to me, so use it how you wish
I came up with the image buffer class myself after I tried using some Graphics32 PNG loading code initially and wanted to replace some other classes...
I ended up using BeRo's PNG loader instead but kept the image buffer as it was rather useful for the textures and loaders to hook into
cheers,
Paul
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