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Thread: Problems with VTDb Tool v3.01 -> color mask

  1. #1

    Problems with VTDb Tool v3.01 -> color mask

    Hello,

    when I add images to VTDb with VTDb Tool, I cannot use Color Mask for Alpha channel. When pressing "Add" an exception occurs.

    Anyone else having this problems?
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  2. #2

    Problems with VTDb Tool v3.01 -> color mask

    I tested it with indexed-color BMPs and it worked.
    Which format do you use ?

  3. #3

    Problems with VTDb Tool v3.01 -> color mask

    24 bit RGB created in Corel Photo Paint.
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  4. #4

    Problems with VTDb Tool v3.01 -> color mask

    Can you provide the bitmap that caused that problem?

  5. #5

    Problems with VTDb Tool v3.01 -> color mask

    Here you go...
    http://www.asigermany.de/pic.zip

    It's part of the playersettings-background-textures, but any other bitmap causes the same errors, when adding to VTDb and trying to set Alpha by Color Mask (eg. $FFFFFF).
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  6. #6

    Problems with VTDb Tool v3.01 -> color mask

    High, me again.
    I tried to insert the image (24 bit RGB) as 16 bit (4 bit alpha). This works without exception. The image is then shown with correct alpha mask.
    I would like to use 32 bit-mode, because graphics are created in 24 bit and I don't want to loose any quality.

    @Lifepower: Did you already find out something ?

    EDIT:
    The problem gets weird. Now it works. I just tried to add it different times, different settings. Once the image was loaded (by 16 bit - 4 bit Alpha setting), I was able to remove it from VTDb and add it again with 32 bit without problems.
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  7. #7

    Problems with VTDb Tool v3.01 -> color mask

    I just checked VTDbTool with color $FF0000 and it caused Access-Violation. Fix will be available soon...
    Thanks for pointing this out, I hope to get Asphyre perfect one day

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