Hello,
when I add images to VTDb with VTDb Tool, I cannot use Color Mask for Alpha channel. When pressing "Add" an exception occurs.
Anyone else having this problems?
Hello,
when I add images to VTDb with VTDb Tool, I cannot use Color Mask for Alpha channel. When pressing "Add" an exception occurs.
Anyone else having this problems?
<a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>
I tested it with indexed-color BMPs and it worked.
Which format do you use ?
24 bit RGB created in Corel Photo Paint.
<a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>
Can you provide the bitmap that caused that problem?
Here you go...
http://www.asigermany.de/pic.zip
It's part of the playersettings-background-textures, but any other bitmap causes the same errors, when adding to VTDb and trying to set Alpha by Color Mask (eg. $FFFFFF).
<a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>
High, me again.
I tried to insert the image (24 bit RGB) as 16 bit (4 bit alpha). This works without exception. The image is then shown with correct alpha mask.
I would like to use 32 bit-mode, because graphics are created in 24 bit and I don't want to loose any quality.
@Lifepower: Did you already find out something ?
EDIT:
The problem gets weird. Now it works. I just tried to add it different times, different settings. Once the image was loaded (by 16 bit - 4 bit Alpha setting), I was able to remove it from VTDb and add it again with 32 bit without problems.
<a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>
I just checked VTDbTool with color $FF0000 and it caused Access-Violation. Fix will be available soon...
Thanks for pointing this out, I hope to get Asphyre perfect one day
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