New version !

Just uploaded the last version to the homepage, updated the TGLXImageList component, now supports saving textures to a large archive file as well as many 2D functions for example:


GLXImageList1.Items.Find('Stone.bmp').Draw(0,0,0);
GLXImageList1.Items[0].DrawMask(0,0,0, GLXImageList1.Items[1]);
GLXImageList1.Items.Find('flare.jpg').DrawAdd(0,0, 0);

Also updated the Milkshape3D component, now supports both loading an saving in streams, it's posssible to save a whole object, textures and model to a stream, no demo on that for the moment however.

And as the final thing i removed the bug in the installer, it should work for delphi 5 to 7 now.

If you find any bugs, improvements or just comments please give me a mess or post in the forum as i'm working on getting GLXtreem as good as posible.

The Source as now:
236 583 bytes in 17 files.
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