I made this thread to continue a conversation that was started in a previous thread. The discussion covers what those are willing to pay for marketing, productions quality and how you get your products sold.
From 'Commando Xenidis' thread:
Originally Posted by TravelerOriginally Posted by Firlefanz[quote="Firlefanz"]Hi Will,Originally Posted by WILL
TombClimber was the 2nd one, the first one was Xenidis, a 2D space shooter made with DelphiX & Powerdraw. Commando Xenidis will be a sequel to this one, only much better and more features.
We have a professional partner for selling the games called 'ShareIT', wo gets 15-20% and sells international the game via download-]
Originally Posted by TravelerOriginally Posted by WiZzCairns: Really? Can you say what company?Originally Posted by cairnswm
Firle & Cairns: Are you guys selling it as a download-only or will you be making up CDs, etc? What would that cost you guys and what price would it drag the game(s) up to?
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