Thanks for the control thoughts
I think I WILL make the menu use both lots of keys too, that will make things more intuitive...
Control customization will be added back into the game ASAP like I had in the previous version on my website.
I am doing this in the game now (at least emulating it)...I am hiding the cursor completely all the time when over the window, but rendering it manually at the appropriate times
hmm...interesting idea, not sure if I will implement it, but I might try it out. I had never thought of doing COOP play in The Probe since the original game and other 'clones' and variations don't either (AFAIK)
What sort of multiple power sources would you suggest? Otherwise I could just make it so each Probe can only get some of the crystals in a level, so the COOP play would be required to complete it
I know the editor is lacking some features yet, but some are on my TODO list (in the .pdf help file)...feel free to feedback any other issues
Thanks so much for all the feedback mate!
cheers,
Paul
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