1) 64-bit development and performance (I've opened the thread about it: no interest).
2) DirectX: nobody cares here because OpenGL is the only way to go for Unix/Mac OS guys, who are the majority here.
3) Mac OS specifics: there was some discussion in Delphi XE 2 news thread with Czar and me, but that's all.
4) iOS specifics: how to use sensors, compass, magnetometer, etc. There are random threads on Embarcadero forums, but I would like to see this material *here*.
5) Databases, networking, multiplayer in Delphi.
6) Publishing of Delphi made iOS apps and publishing in general.
7) Performance optimizations in 64-bit inline assembly in Delphi.
Math materials (libraries, code snippets, etc.)
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